3 Businesses Who Are Changing the Game With VR Innovation
Much like global network connectivity, virtual reality (VR) is moving and evolving at a rapid pace. It’s reshaping companies, entire industries, and even everyday habits and lifestyles, and to break every single innovative and intuitive piece of VR that’s transforming how we work, learn and play would be impossible.
However, it’s only fair that a handful of intriguing and unique VR software items get spotlighted. The following three forward-thinking UK businesses are demonstrating that highly sophisticated technology can be both useful and accessible.
Golf Swing Systems: VR-Inspired Sports Training
Leading the charge in accessible VR tech for the home is Golf Swing Systems, a UK-based business that’s fundamentally changed the game as far as golf training is concerned.
Combining advanced, immersive golf simulator technology with virtual reality, the business has created sophisticated and user-friendly solutions that help golf enthusiasts take their training to the next level. Offering state-of-the-art golf simulators and purpose-built golf cabins that bring the benefits of VR to golf players of all experience levels, Golf Swing Systems stands firmly at the forefront of domestic simulation software.
The company's approach demonstrates how complex technology can be tailored to suit each homeowner or commercial buyer’s space. By combining simulators, projectors, screens and a variety of other training aids like nets, mats, and even a golf club customisation suite, they are able to provide every player with a solution tailored exactly to their needs. Their range of golf simulators includes Trackman, Foresight, Uneekor and more, allowing customers to build the perfect simulator for them without any restrictions.
The business model showcases how traditional industries can embrace technological transformation whilst maintaining affordability and accessibility.
Fundamental Surgery: Immersive Medical Device Training
Building on the theme of accessible tech innovation, Fundamental Surgery represents another exemplary case of UK businesses leveraging incredibly complex tech for practical and useful purposes. The company has developed a series of immersive VR platforms to help medical professionals perform their jobs more effectively and efficiently, namely HapticVR®, StandaloneVR, CollaborationVR and others. These platforms are inherently developed to help healthcare workers learn, practice and prepare for complex procedures.
Fundamental Surgery is a household name in London's thriving immersive technology marketplace, empowering medical professionals to practice procedures in risk-free virtual environments. By combining haptic feedback technology with realistic and responsive simulations, it immerses users in real-world scenarios, effectively reinforcing training theories and knowledge in a practical and safe manner.
With scalable training solutions that can be deployed across multiple locations and functions, the business is making advanced medical training more accessible and cost-efficient.
Pebbles Studio: Creating Immersive VR and AR Experiences
Another company exemplifying the accessible technology trend is Pebbles Studio, who specialise in creating cutting-edge and transformative experiences with virtual reality. Partnering with global brands ranging from Samsung and Adidas to L’Oreal, Pebbles Studio blends design, creativity and technical prowess to deliver 360-degree VR, experimental advertising, AR experiences and 3D animation, to name a few.
The studio’s work aims to create experiences and material that mirror their clients’ branding and aesthetics while immersing their audience in said brand. Their output demonstrates how immersive technology can enhance customer engagement and brand experiences. Their approach to augmented reality (AR) and VR demonstrates how technology can be used as a service for different brands, where technical excellence shines and becomes a firm part of an existing brand’s customer experience, elevating it several levels.
What Does This Signify?
These three UK companies are just scratching the surface of the broader UK VR tech landscape. The market alone generated $1.24 billion in 2024, and is expected to reach a valuation of $5.25 billion by 2030, growing at a CAGR of 27.2% from now until then. Therefore, the market is clearly showing signs of tremendous growth and potential, with these businesses firmly entrenched within this trend. Their products and solutions speak for themselves, and it’s anybody’s guess how they can be elevated even further as VR continues to be inundated with investment and smart integration across applications.
What is most telling is these businesses’ commitment to making advanced technology accessible and practical. Whether it's bringing professional golf training to local clubs, improving the quality of medical education material, or giving brands a cutting-edge way of connecting with their audience, these companies prove that innovation doesn’t have to come at a cost to usability, affordability, or technical know-how.
As more businesses recognise the potential of immersive technologies, we can expect to see continued growth in this sector.